
Well, you can tell everyone you heard it through the grapevine folks: For the price, Garden Story is a great bargain for those who enjoy Zelda-esque action adventure RPGs with a light dusting of sim elements. However, once you get the hang of things, Garden Story is easy to pick up and play even if you’ve been away for a while. Players can expect to encounter a little bit of a learning curve when starting Garden Story. And, although the story itself is a simple one, the humorous dialogue and charming characters really bring the world of Garden Story to life. Fresh visuals give the game a retro feel that I think works really well within the game’s narrative and design. In Conclusionĭespite the somewhat repetitive nature of the gameplay in Garden Story, the end result is a charming game with lots of heart. I’m not sure if it just felt unnecessary, or if the mechanic just came too late in the game. While town-building and decor are some of my favorite gameplay elements, I did not find myself utilizing them very much in Garden Story. Some of the items are useful, like notice boards and resource deposits, but many of them are purely for decoration. By completing library collections, you gain access to new recipes that allow you to place decorations around the Grove. However, there is also a town-decorating element present in Garden Story. There is a nice selection of decorative items to choose from in Garden Story.Īs for town-building, once players have access to building kits, they can be placed at certain areas of the map in order to clear certain areas of debris and help further the main storyline.

Sometimes you might need one of these plants to continue in the story or to help fill out your library, but that’s about the extent of the farming mechanic. In the second half of Garden Story, players are given a seed pouch and a spade, allowing them to plant different seeds in designated spots littered across the map. This isn’t necessarily a bad thing, but players should be aware of this before they buy the game if they are looking for that type of experience. While there are building and farming elements present in the game, they don’t play as much of a role as I initially thought they would. The Grass is Always Greener in Someone Else’s Vineyardĭespite its name, you won’t be doing much farming in Garden Story. This means that each time you go through a dungeon, players will fight the same enemies and complete the exact same puzzles. The floors of each dungeon are the same each time through, just in random order. However, I will say that completing the dungeons more than once, either as part of the main storyline or to gather resources for quests, became rather repetitive.

The puzzles in each dungeon made me stop and think, but never stumped me for too long. I didn’t find the dungeon puzzles overly complicated and the boss fights were challenging but not overwhelming.

The dungeons (and the puzzles in them) are another gameplay element that reminds me of the Legend of Zelda series.

I’ll admit that the first dungeon’s boss turned me into grape jelly the first time I fought them. However, this makes the combat at the beginning of the game rather difficult when players have a very limited stamina pool. For example, every attack or doge roll that players perform will use up one chunk of their stamina bar. Overall, Garden Story reminds me quite a bit of the old Legend of Zelda games, especially in terms of gameplay mechanics and dungeons.Ĭombat in Garden Story operates using a unique stamina system. Anyway, lame puns aside, let’s talk about combat. I just really couldn’t pass up that heading. Don’t worry or feel pressured if you can’t complete a quest, as far as I can tell there are no negative consequences for not turning them in. These quests fall into three different categories and will have you either fighting Rot, gathering various resources, or fixing structures around the village. Each day, players will wake up to two or three new requests from the village that can be viewed via the notice boards littered around the Grove. Concord will be given 2-3 tasks to complete each day that can be viewed from the task board.įinally freed from their solitary duties at the Kindergarten, Concord’s journey begins in their hometown of Spring Hamlet.
